College of Engineering Unit:
Our project, codenamed TD Squared (TD2), is a game that combines the action moments of a top down shooter with the strategic planning of a tower defense. Built in Unreal Engine 4, the game uses some unique characteristics of both genres which combine and complement each other, creating an entirely new experience. Before a wave begins, you as the player can choose from a randomly generated set of towers with abilities ranging from destroying enemies to spawning friendly units, and place these defenses into the world. Once a wave begins your role switches from strategic planning to actively fighting the oncoming hordes of enemies. Equipped with a set of customizable abilities, you can engage with incoming enemies directly or assist your units and towers from the sidelines. Similar to a traditional tower defense, your goal is to outlast the ever growing waves, but with one additional consideration. If you’re able to muster an army large enough to push into the enemy base, you can destroy it and prevent the largest and most threatening reinforcements from arriving on your doorstep.